Romance of the Three Kingdoms XI, also known as San Goku Shi 11, is the the 11th installment in the longest running Romance of the Three Kingdoms strategy game series by Koei. Romance Of The Three Kingdoms XI (ROTK 11) English Patched + PUK Fitgirl Repack. Maurice Meriweather Blocked Unblock Follow Following. Romance of the three kingdoms xi (rotk 11) english. This post relates to the game Romance of the Three Kingdoms XI (ROTK XI) playable on PC, that is published by KOEI. Basically, for PC, there is the Japanese version of ROTK XI, and the Chinese version of ROTK XI.
- ERRORGETTINGIMAGES-1 Romance Of The Three Kingdoms XI (ROTK 11) English Patched PUK Fitgirl Repack - DOWNLOAD Koei's Romance of the Three Kingdoms game seriesdiscuss it here. By ez and burning in Kongming are good but require time to complete.
- Mar 10, 2019 Actually, the children came with the PUK of VIII, IX, and X on the pc, which is kind of an expansion. The PS2 version has never gotten the PUK. Romance of the Three Kingdoms XI Free Download Romance of the Three Kingdoms XI Free Download PC Game setup in single direct link for Windows. It is an awesome Strategy game.
Rediscover an ancient civilization with an explosive history in this most stunning edition of Romance of the Three Kingdoms to date. Set during the end of the Han Dynasty and the 2nd and 3rd centuries A.D., RTK XI presents the most visually captivating evolution ever seen in the history of the series.
I've tried, there is still quite a bit of content I haven't got to. It's a large upgrade, the game feels filled out now.The prestige system acts as a career path and is pretty enjoyable. It might become more repetitive, but at this time it has not been for me. I didn't think I'd enjoy merchant, but merchant class is pretty cool.In terms of ruler AI, I'm not entirely sure, I've played a lot as a free officer with force historical and historical events on.
That being said, I wouldn't count on it being any good.Battles have changed a fair amount. Stronger gates, elephants, stratagems, etc. Fortifications were added and the morale system was updated to make it harder to have massive troop numbers take all of China with one long campaign. That being said the battle AI is not improved.:-(The part I've really dived deep into is Custom Events. You can create your own events now, I've sunk more hours into that than I care to admit.
You can also create custom items/specialties and custom strategies.Overall, I've really enjoyed it and think it's worth it. If you're a stickler for good AI, perhaps not. There is a lot of discussion over on that might interest you on this topic.
In terms of AI, I can't rightly say it's improved. Though, I'd say most RTK games haven't had terribly strong AI when it comes to battles. I've played a lot of them, and of all the games VII+ I'd say any RTK after VII it is pretty easy to win if you're in control of a good officer.
(It's possible with VII too, but the way the maps are set up, you'll need a bit of backup to keep things under control, and troop counts seem to matter more).As far as what it changes/adds, it definitely feels like a different game at a lot of points. The systems you use most (relationships, battles, duels, debates) have been overhauled.
The game feels more complete.Some of the additions are worthless. I haven't found a use for the fortress/formation mechanics.
Duels and debates are now different from each other, but only barely more complex. Domestic tasks are unchanged (though that's always the most boring part of the game, and you shouldn't be doing it personally if you want to get anything done).Some of it is cool. It's possible to have something resembling a career as a free officer now. The game will now generate spouses and children for you. The comerade and prestige systems let you customize the path your character takes in some minor ways.I liked RTK13 generally so I'm glad we got the expansion.
I think the things they add do contribute to the game. Having come from Nobunaga's Ambition: Sphere of Influence Ascension, I think this PUK is a much better effort, and I'm glad we got it in the west. I think NASoIA diluted a great strategy game with mechanics that aren't useful. RTK13FaS does add a few interesting systems. It's also a $35 expansion instead of a separate release.
It feels like a legit expansion in weight, there's a lot of new stuff.I was skeptical but I'm enjoying it so far. I've played it quite a bit and even though my favourite ROTK games remain the 8th and 11th entries, I think it's a decent game.In terms of AI, my first game ended with my completely overwhelmed by a cohalition that was led against me when I became too powerful and aggressive. I was quite impressed that an AI enemy (CaoCao IIRC) managed to convince 2 other factions (YuanShao and GongsunZan) to group up and defeat me. I got wrecked within a year; 2 of my best/closest officers were executed and the rest joined the enemy ranks after I lost my last city.It's a good memory I must say.
I found out the hard way in my first try-out that it's really quite difficult to have my own army if I start out with only myself. One of the requirements to begin your own army is to have at least 1 companion, and it takes quite a long time to befriend someone. Just to figure out later that I can only make a free officer as my companion, not those who belong to a kingdom! Searching for a free officer with decent stats will take even longer time, if not impossible.
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And with all the buying stuff to bribe people to become my friends, I ended up becoming a merchant instead, accidentally! O.o And so, I decided to just start all over and brought my kids to be my companions. And since companions boost up each other's skills, you can see in the video how ridiculous our might is now!